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 PROJECTS I'VE WORKED ON
AS A SENIOR QA PROFESSIONAL IN TECH 

Microsoft - HoloLens IVAS.png

Company: Microsoft (for U.S. Military)
Platform: Proprietary AR/VR Headset
Project: IVAS (Integrated Visual Augmentation System)

  • Tested in a DoD Security Clearance required space

  • ​Product feature owner:

    • Responsible for keeping dev and design teams on task to keep Figma specs updated.​

    • Wrote thousands of PQT and Atomic test cases in ADO.

  • Wrote and updated hardware and software spec docs.

  • Ran automation scripts for both testing and bug writing.

  • Logged thousands of software and hardware bugs in ADO.

  • Managed QA's scrum board.

  • Tested software by running Functional, Regression, Exploratory, and PQT tests both in office and outside during night events at undisclosed locations.

  • Tested headset hardware:

    • Thermals​

    • Night Vision

    • Display

    • Cameras

    • Mounts

Company: Camouflaj
Platforms: Meta Quest 3 & 3S VR Headsets
Game: Batman Arkham Shadow

  • Wrote and executed test cases via TestRail and JIRA

  • Performed black box, grey box, debug, regression software testing

  • Performed free-form and directed exploratory testing with performance metric capturing and manual test suite completion.

  • Organized and streamlined bug writing by creating a specific template all testers would eventually use.

  •  Wrote documentation for better new-tester onboarding.

  • Reformed naming conventions across the QA team to create more concise and focused names for important feature content, allowing for more accurate searches in the bug database and backlog.

  • Spearheaded a focus group on accessibility in-game features

Camouflaj - Batman Arkham Shadow.png
Camouflaj - Republique.png

Company: Camouflaj
Platforms: Meta Quest 2, Playstation VR, Nintendo Switch
Game: Republique

  • Managed entire QA JIRA backlog across all platforms.

  • Ingested and managed feedback and bugs from external forums and third party testing companies.

  • Performed Maintenance and regression testing

  • Organized and streamlined bug writing by creating a specific template all testers would eventually use.

  • Reformed naming conventions across the QA team to create more concise and focused names for important feature content, allowing for more accurate searches in the bug database and backlog.

Company: Luxoft (for John Deere)
Platforms: iOS & Android Mobile Device with Proprietary Farming Hardware
Project: John Deere's Connect Mobile farming apps

  • Got hired into a startup company named Radius, and helped build the company from a QA perspective. The company and it's client John Deere were eventually sold to Luxoft, where I continued to work for 7 years.

  • Worked on a cross-functional team in an agile environment.

  • Cloned and pulled software builds, branches, and repositories with GitHub commands and SourceTree, cutting out the need for QA specific build creation and allowing faster work item turn around.

  • Wrote and executed test cases and user stories in TestRail and JIRA within an agile environment.

  • Utilized Apple’s main IDE, Xcode, to build software applications on tablets, mobile, and iOS Simulators.

  • Performed free form and directed exploratory testing, as well as overnight long run performance testing, which included performance metric capturing, reporting, and manual test suite completion.

  • Efficient defect and work item creation and tracking in JIRA on a two-week sprint Agile Scrum timeline.

  •  Organized and streamlined old bug writing techniques and created a template for all testers on our project.

  • Wrote onboarding documentation to aid in onboarding new testers.

  • Wrote multiple improvement suggestion tickets, with mockups in Photoshop, which were then implemented by our client John Deere.

Luxoft - John Deere Connect Mobile.png
Novel Effect.png

Company: Novel Effect
Platforms: iOS
Project: Interactive Children's Audio Book app

Novel Effect is an interactive children's book app on iOS in which parents read books to their children, and as they say the words, the app triggers sound effects and soundscapes that go along with the images on the page.

  • Tested custom audio book software that allowed the implementation of voiceovers, sound effects and soundscapes into the Novel Effect application.

  • Testing the software also required the recording and editing of voiceovers, sound effects, soundscapes and music in a DAW.

Company: Undead Labs
Platforms: PC (Steam)
Game: Moonrise

  • Executed the following types of testing:

    • Black box

    • Grey box

    • Game completion

    • Debug

    • Directed and Free-form Exploratory

  • Logged and tracked hundreds of bugs in JIRA and maintained the JIRA backlog.

Undead Labs - Moonrise.png
Nintendo - Super Mario Bros. U.png

Company: Nintendo
Platforms: Wii U
Game: Super Mario Bros. U

  • Executed the following testing strategies:

    • Black box​

    • Grey box

    • Free-form and Directed Exploratory

    • Debug

    • Regression

  • Top reproduction tester

  • Logged and tracked hundreds of bugs in JIRA and was the top bug writer on an 80 person test team.

Company: Nintendo
Platforms: Wii U
Game: LEGO City Undercover

  • Executed the following testing strategies:

    • Completion

    • Black box​

    • Grey box

    • Free-form and Directed Exploratory

    • Debug

    • Regression

  • Logged and tracked hundreds of bugs in JIRA

  • Top reproduction tester

Nintendo - LEGO City Undercover.png
Nintendo - Ninja Gaiden 3.png

Company: Nintendo
Platforms: Wii U
Game: Ninja Gaiden 3

  • Executed the following testing strategies:

    • Completion

    • Black box​

    • Grey box

    • Free-form and Directed Exploratory

    • Debug

    • Regression

  • Logged and tracked hundreds of bugs in JIRA

  • Top reproduction tester

Nintendo - Virtual Console_edited.jpg

Company: Nintendo
Platforms: Wii U, 3DS
Game: Nintendo Virtual Console

  • Tested hundreds of retro games for the Virtual Console

  • Executed the following testing strategies:

    • Completion

    • Black box​

    • Grey box

    • Free-form and Directed Exploratory

    • Debug

    • Regression

  • Logged and tracked hundreds of bugs in JIRA

Xbox - Xbox 360 Hardware.png

Company: Microsoft
Platforms: Xbox 360
Project: Console Hardware

  • Tested Xbox 360 Hardware

  • Executed the following testing strategies:

    • Reliability​

    • Durability

    • Memory

    • Storage

    • Boot times

  • Logged and tracked bugs in JIRA

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